Custom Enchantments: Difference between revisions
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| Chance to give your opponent nausea. | | Chance to give your opponent nausea. | ||
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'''Rare Enchants''' | '''Rare Enchants''' | ||
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| Chance to restore a small amount of armor durability when attacking. | | Chance to restore a small amount of armor durability when attacking. | ||
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'''Elite Enchants''' | '''Elite Enchants''' | ||
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| Chance to spawn a toxic mist that damages and nauseates nearby players. | | Chance to spawn a toxic mist that damages and nauseates nearby players. | ||
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'''Legendary Enchants''' | '''Legendary Enchants''' | ||
Revision as of 21:41, 19 August 2026
For more information on applying Gear / Weaponry please see Enchanting.
Click to view Pickaxe Enchantments
Gear / Weaponry Enchants
Basic Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Vigor | Basic | Armor | 5 | Increases mining speed while worn. |
| Discovery | Basic | Armor | 5 | Increases your chance to find fragments while mining. |
| Gold Mine | Basic | Armor | 3 | Chance to earn bank notes while mining. |
| Confusion | Basic | Axe | 3 | Chance to nauseate the target. |
| Daze | Basic | Sword | 3 | Chance to give your opponent nausea. |
Rare Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Ravenous Charge | Rare | Armor | 5 | Gain extra charge from mining while your hunger bar is full. |
| Excavation | Rare | Armor | 5 | Receive more ore drops while mining in the Overworld. |
| Blood Sport | Rare | Armor | 5 | Can heal you when your armor is hit, at the cost of extra durability. |
| Slow Blade | Rare | Sword | 5 | Chance to slow the target on hit. |
| Poison | Rare | Sword | 3 | Chance to poison your enemy. |
| Hunger Replenish | Rare | Sword | 4 | Chance to restore saturation and hunger when attacking. |
| Swordsman | Rare | Sword | 4 | Deal more damage to players holding axes. |
| Paralyze | Rare | Sword | 4 | Chance to strike lightning through your opponent. |
| Crouch | Rare | Armor | 4 | Take less damage while crouching. Stacks across gear. |
| Springs | Rare | Boots | 3 | Passive Jump Boost while worn on boots. |
| Shockwave | Rare | Armor | 3 | Chance to knock enemies away from you. |
| Cactus | Rare | Leggings | 5 | Chance to reflect half of incoming damage back to the attacker. |
| Guard Hunter | Rare | Armor | 3 | Deal more damage to guards and cell guards. |
| Molecule | Rare | Armor | 3 | Chance to restore a small amount of armor durability when attacking. |
Elite Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Scorche | Elite | Sword, Axe | 4 | Chance to set the target on fire. |
| Charge Hunter | Elite | Armor | 6 | Gain additional charge while mining. |
| Shard Incentive | Elite | Armor | 3 | Finding a fragment boosts ore drops for 30 seconds. |
| Shatter Alchemy | Elite | Armor | 3 | Shattered ores are automatically sold for extra value. |
| Erosion | Elite | Armor | 5 | Randomly damages nearby ore blocks while you mine. |
| Pummel | Elite | Sword, Axe | 6 | Chance to launch blocks toward your opponent. |
| Bleed | Elite | Sword, Axe | 4 | Causes the target to bleed for a short period. |
| Execution | Elite | Sword, Axe | 5 | Deals more damage the closer you are to your target. |
| Hardened | Elite | Armor | 4 | Increases durability on armor. |
| Magic Vision | Elite | Armor | 3 | Chance when hit to display copies of you around the attacker. |
| Bloated | Elite | Armor | 5 | Take less damage from guards and cell guards. |
| Toxicity | Elite | Armor | 3 | Chance to spawn a toxic mist that damages and nauseates nearby players. |
Legendary Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Quick Feet | Legendary | Boots | 3 | Grants Speed while worn. |
| Health Boost | Legendary | Armor | 3 | Passively increases your maximum health while worn. |
| Double Damage | Legendary | Armor | 4 | Chance to deal double block damage while mining. |
| Protection | Legendary | Armor | 5 | Reduces incoming damage while worn. |
| Lifesteal | Legendary | Sword | 3 | Heals you for a portion of the damage you deal. |
| Shred | Legendary | Axe | 4 | Mine doors quicker while holding an axe. |
| Rejuvenate | Legendary | Armor | 5 | Chance to regain durability on your worn armor. |
| Beserker | Legendary | Axe | 3 | Chance to gain Strength but also nausea. |
| Fearful | Legendary | Sword, Axe | 6 | Deals more damage up close and much less from farther away. |
| Blood | Legendary | Armor | 4 | Chance to reduce incoming damage for a short while. |
| Frenzy | Legendary | Sword, Axe | 4 | Builds stacks that increase damage until you are hit. |
| Weakness | Legendary | Axe | 4 | Chance to mark your opponent to receive increased damage. |
| Tank | Legendary | Armor | 4 | Receive less damage from axes. |
| Silence | Legendary | Sword, Axe | 6 | Chance to disable your opponent's custom enchants briefly. |