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| Line 5: |
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| =='''Gear / Weaponry Enchants'''== | | =='''Gear / Weaponry Enchants'''== |
|
| |
|
| '''Basic Enchants'''
| | ‘’‘Basic Enchants’’’ |
|
| |
|
| {| class="wikitable sortable" style="width:100%;" | | {| class=“wikitable sortable” style=“width:100%;” |
| ! Enchantment | | ! Enchantment |
| ! Tier | | ! Tier |
| Line 15: |
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|
| |
|
| <!-- BASIC --> | | <!-- BASIC --> |
| | |
| |- | | |- |
| | '''Vigor''' | | | ‘’‘Vigor’’’ |
| | Basic | | | Basic |
| | Armor | | | Armor |
| | 5 | | | 5 |
| | Increases mining speed while worn.
| |
| |-
| |
| | '''Discovery'''
| |
| | Basic
| |
| | Armor
| |
| | 5
| |
| | Increases your chance to find fragments while mining.
| |
| |-
| |
| | '''Gold Mine'''
| |
| | Basic
| |
| | Armor
| |
| | 3
| |
| | Chance to earn bank notes while mining.
| |
| |-
| |
| | '''Confusion'''
| |
| | Basic
| |
| | Axe
| |
| | 3
| |
| | Chance to nauseate the target.
| |
| |-
| |
| | '''Daze'''
| |
| | Basic
| |
| | Sword
| |
| | 3
| |
| | Chance to give your opponent nausea.
| |
| |}
| |
|
| |
|
| '''Rare Enchants'''
| | Increases mining speed while worn. |
| | |
| | ‘’‘Discovery’’’ |
| | |
| | Basic |
| | |
| | Armor |
| | |
| | 5 |
| | |
| | Increases your chance to find fragments while mining. |
| | |
| | - |
| | |
| | ‘’‘Gold Mine’’’ |
| | |
| | Basic |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Chance to earn bank notes while mining. |
| | |
| | - |
| | |
| | ‘’‘Confusion’’’ |
| | |
| | Basic |
| | |
| | Axe |
| | |
| | 3 |
| | |
| | Chance to nauseate the target. |
| | |
| | - |
| | |
| | ‘’‘Daze’’’ |
| | |
| | Basic |
| | |
| | Sword |
| | |
| | 3 |
| | |
| | Chance to give your opponent nausea. |
| | |
| | } |
| | |
| | ‘’‘Rare Enchants’’’ |
|
| |
|
| {| class="wikitable sortable" style="width:100%;" | | {| class=“wikitable sortable” style=“width:100%;” |
| ! Enchantment | | ! Enchantment |
| ! Tier | | ! Tier |
| Line 57: |
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|
| |
|
| <!-- RARE --> | | <!-- RARE --> |
| | |
| |- | | |- |
| | '''Ravenous Charge''' | | | ‘’‘Ravenous Charge’’’ |
| | Rare | | | Rare |
| | Armor | | | Armor |
| | 5 | | | 5 |
| | Gain extra charge from mining while your hunger bar is full.
| |
| |-
| |
| | '''Excavation'''
| |
| | Rare
| |
| | Armor
| |
| | 5
| |
| | Receive more ore drops while mining in the Overworld.
| |
| |-
| |
| | '''Blood Sport'''
| |
| | Rare
| |
| | Armor
| |
| | 5
| |
| | Can heal you when your armor is hit, at the cost of extra durability.
| |
| |-
| |
| | '''Slow Blade'''
| |
| | Rare
| |
| | Sword
| |
| | 5
| |
| | Chance to slow the target on hit.
| |
| |-
| |
| | '''Poison'''
| |
| | Rare
| |
| | Sword
| |
| | 3
| |
| | Chance to poison your enemy.
| |
| |-
| |
| | '''Hunger Replenish'''
| |
| | Rare
| |
| | Sword
| |
| | 4
| |
| | Chance to restore saturation and hunger when attacking.
| |
| |-
| |
| | '''Swordsman'''
| |
| | Rare
| |
| | Sword
| |
| | 4
| |
| | Deal more damage to players holding axes.
| |
| |-
| |
| | '''Paralyze'''
| |
| | Rare
| |
| | Sword
| |
| | 4
| |
| | Chance to strike lightning through your opponent.
| |
| |-
| |
| | '''Crouch'''
| |
| | Rare
| |
| | Armor
| |
| | 4
| |
| | Take less damage while crouching. Stacks across gear.
| |
| |-
| |
| | '''Springs'''
| |
| | Rare
| |
| | Boots
| |
| | 3
| |
| | Passive Jump Boost while worn on boots.
| |
| |-
| |
| | '''Shockwave'''
| |
| | Rare
| |
| | Armor
| |
| | 3
| |
| | Chance to knock enemies away from you.
| |
| |-
| |
| | '''Cactus'''
| |
| | Rare
| |
| | Leggings
| |
| | 5
| |
| | Chance to reflect half of incoming damage back to the attacker.
| |
| |-
| |
| | '''Guard Hunter'''
| |
| | Rare
| |
| | Armor
| |
| | 3
| |
| | Deal more damage to guards and cell guards.
| |
| |-
| |
| | '''Molecule'''
| |
| | Rare
| |
| | Armor
| |
| | 3
| |
| | Chance to restore a small amount of armor durability when attacking.
| |
| |}
| |
|
| |
|
| '''Elite Enchants'''
| | Gain extra charge from mining while your hunger bar is full. |
| | |
| | ‘’‘Excavation’’’ |
| | |
| | Rare |
| | |
| | Armor |
| | |
| | 5 |
| | |
| | Receive more ore drops while mining in the Overworld. |
| | |
| | - |
| | |
| | ‘’‘Blood Sport’’’ |
| | |
| | Rare |
| | |
| | Armor |
| | |
| | 5 |
| | |
| | Can heal you when your armor is hit, at the cost of extra durability. |
| | |
| | - |
| | |
| | ‘’‘Slow Blade’’’ |
| | |
| | Rare |
| | |
| | Sword |
| | |
| | 5 |
| | |
| | Chance to slow the target on hit. |
| | |
| | - |
| | |
| | ‘’‘Poison’’’ |
| | |
| | Rare |
| | |
| | Sword |
| | |
| | 3 |
| | |
| | Chance to poison your enemy. |
| | |
| | - |
| | |
| | ‘’‘Hunger Replenish’’’ |
| | |
| | Rare |
| | |
| | Sword |
| | |
| | 4 |
| | |
| | Chance to restore saturation and hunger when attacking. |
| | |
| | - |
| | |
| | ‘’‘Swordsman’’’ |
| | |
| | Rare |
| | |
| | Sword |
| | |
| | 4 |
| | |
| | Deal more damage to players holding axes. |
| | |
| | - |
| | |
| | ‘’‘Paralyze’’’ |
| | |
| | Rare |
| | |
| | Sword |
| | |
| | 4 |
| | |
| | Chance to strike lightning through your opponent. |
| | |
| | - |
| | |
| | ‘’‘Crouch’’’ |
| | |
| | Rare |
| | |
| | Armor |
| | |
| | 4 |
| | |
| | Take less damage while crouching. Stacks across gear. |
| | |
| | - |
| | |
| | ‘’‘Springs’’’ |
| | |
| | Rare |
| | |
| | Boots |
| | |
| | 3 |
| | |
| | Passive Jump Boost while worn on boots. |
| | |
| | - |
| | |
| | ‘’‘Shockwave’’’ |
| | |
| | Rare |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Chance to knock enemies away from you. |
| | |
| | - |
| | |
| | ‘’‘Cactus’’’ |
| | |
| | Rare |
| | |
| | Leggings |
| | |
| | 5 |
| | |
| | Chance to reflect half of incoming damage back to the attacker. |
| | |
| | - |
| | |
| | ‘’‘Guard Hunter’’’ |
| | |
| | Rare |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Deal more damage to guards and cell guards. |
| | |
| | - |
| | |
| | ‘’‘Molecule’’’ |
| | |
| | Rare |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Chance to restore a small amount of armor durability when attacking. |
| | |
| | } |
| | |
| | ‘’‘Elite Enchants’’’ |
|
| |
|
| {| class="wikitable sortable" style="width:100%;" | | {| class=“wikitable sortable” style=“width:100%;” |
| ! Enchantment | | ! Enchantment |
| ! Tier | | ! Tier |
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|
| |
|
| <!-- ELITE --> | | <!-- ELITE --> |
| | |
| |- | | |- |
| | '''Scorche''' | | | ‘’‘Scorche’’’ |
| | Elite | | | Elite |
| | Sword, Axe | | | Sword, Axe |
| | 4 | | | 4 |
| | Chance to set the target on fire.
| |
| |-
| |
| | '''Charge Hunter'''
| |
| | Elite
| |
| | Armor
| |
| | 6
| |
| | Gain additional charge while mining.
| |
| |-
| |
| | '''Shard Incentive'''
| |
| | Elite
| |
| | Armor
| |
| | 3
| |
| | Finding a fragment boosts ore drops for 30 seconds.
| |
| |-
| |
| | '''Shatter Alchemy'''
| |
| | Elite
| |
| | Armor
| |
| | 3
| |
| | Shattered ores are automatically sold for extra value.
| |
| |-
| |
| | '''Erosion'''
| |
| | Elite
| |
| | Armor
| |
| | 5
| |
| | Randomly damages nearby ore blocks while you mine.
| |
| |-
| |
| | '''Pummel'''
| |
| | Elite
| |
| | Sword, Axe
| |
| | 6
| |
| | Chance to launch blocks toward your opponent.
| |
| |-
| |
| | '''Bleed'''
| |
| | Elite
| |
| | Sword, Axe
| |
| | 4
| |
| | Causes the target to bleed for a short period.
| |
| |-
| |
| | '''Execution'''
| |
| | Elite
| |
| | Sword, Axe
| |
| | 5
| |
| | Deals more damage the closer you are to your target.
| |
| |-
| |
| | '''Hardened'''
| |
| | Elite
| |
| | Armor
| |
| | 4
| |
| | Increases durability on armor.
| |
| |-
| |
| | '''Magic Vision'''
| |
| | Elite
| |
| | Armor
| |
| | 3
| |
| | Chance when hit to display copies of you around the attacker.
| |
| |-
| |
| | '''Bloated'''
| |
| | Elite
| |
| | Armor
| |
| | 5
| |
| | Take less damage from guards and cell guards.
| |
| |-
| |
| | '''Toxicity'''
| |
| | Elite
| |
| | Armor
| |
| | 3
| |
| | Chance to spawn a toxic mist that damages and nauseates nearby players.
| |
| |}
| |
|
| |
|
| '''Legendary Enchants'''
| | Chance to set the target on fire. |
| | |
| | ‘’‘Charge Hunter’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 6 |
| | |
| | Gain additional charge while mining. |
| | |
| | - |
| | |
| | ‘’‘Shard Incentive’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Finding a fragment boosts ore drops for 30 seconds. |
| | |
| | - |
| | |
| | ‘’‘Shatter Alchemy’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Shattered ores are automatically sold for extra value. |
| | |
| | - |
| | |
| | ‘’‘Erosion’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 5 |
| | |
| | Randomly damages nearby ore blocks while you mine. |
| | |
| | - |
| | |
| | ‘’‘Pummel’’’ |
| | |
| | Elite |
| | |
| | Sword, Axe |
| | |
| | 6 |
| | |
| | Chance to launch blocks toward your opponent. |
| | |
| | - |
| | |
| | ‘’‘Bleed’’’ |
| | |
| | Elite |
| | |
| | Sword, Axe |
| | |
| | 4 |
| | |
| | Causes the target to bleed for a short period. |
| | |
| | - |
| | |
| | ‘’‘Execution’’’ |
| | |
| | Elite |
| | |
| | Sword, Axe |
| | |
| | 5 |
| | |
| | Deals more damage the closer you are to your target. |
| | |
| | - |
| | |
| | ‘’‘Hardened’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 4 |
| | |
| | Increases durability on armor. |
| | |
| | - |
| | |
| | ‘’‘Magic Vision’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Chance when hit to display copies of you around the attacker. |
| | |
| | - |
| | |
| | ‘’‘Bloated’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 5 |
| | |
| | Take less damage from guards and cell guards. |
| | |
| | - |
| | |
| | ‘’‘Toxicity’’’ |
| | |
| | Elite |
| | |
| | Armor |
| | |
| | 3 |
| | |
| | Chance to spawn a toxic mist that damages and nauseates nearby players. |
| | |
| | } |
| | |
| | ‘’‘Legendary Enchants’’’ |
|
| |
|
| {| class="wikitable sortable" style="width:100%;" | | {| class=“wikitable sortable” style=“width:100%;” |
| ! Enchantment | | ! Enchantment |
| ! Tier | | ! Tier |
| Line 237: |
Line 408: |
|
| |
|
| <!-- LEGENDARY --> | | <!-- LEGENDARY --> |
| | |
| |- | | |- |
| | '''Quick Feet''' | | | ‘’‘Quick Feet’’’ |
| | Legendary | | | Legendary |
| | Boots | | | Boots |
| | 3 | | | 3 |
| | Grants Speed while worn.
| | |
| |-
| | Grants Speed while worn. |
| | '''Health Boost'''
| | |
| | Legendary
| | ‘’‘Health Boost’’’ |
| | Armor
| | |
| | 3
| | Legendary |
| | Passively increases your maximum health while worn.
| | |
| |-
| | Armor |
| | '''Double Damage'''
| | |
| | Legendary
| | 3 |
| | Armor
| | |
| | 4
| | Passively increases your maximum health while worn. |
| | Chance to deal double block damage while mining.
| | |
| |-
| | - |
| | '''Protection'''
| | |
| | Legendary
| | ‘’‘Double Damage’’’ |
| | Armor
| | |
| | 5
| | Legendary |
| | Reduces incoming damage while worn.
| | |
| |-
| | Armor |
| | '''Lifesteal'''
| | |
| | Legendary
| | 4 |
| | Sword
| | |
| | 3
| | Chance to deal double block damage while mining. |
| | Heals you for a portion of the damage you deal.
| | |
| |-
| | - |
| | '''Shred'''
| | |
| | Legendary
| | ‘’‘Protection’’’ |
| | Axe
| | |
| | 4
| | Legendary |
| | Mine doors quicker while holding an axe.
| | |
| |-
| | Armor |
| | '''Rejuvenate'''
| | |
| | Legendary
| | 5 |
| | Armor
| | |
| | 5
| | Reduces incoming damage while worn. |
| | Chance to regain durability on your worn armor.
| | |
| |-
| | - |
| | '''Beserker'''
| | |
| | Legendary
| | ‘’‘Lifesteal’’’ |
| | Axe
| | |
| | 3
| | Legendary |
| | Chance to gain Strength but also nausea.
| | |
| |-
| | Sword |
| | '''Fearful'''
| | |
| | Legendary
| | 3 |
| | Sword, Axe
| | |
| | 6
| | Heals you for a portion of the damage you deal. |
| | Deals more damage up close and much less from farther away.
| | |
| |-
| | - |
| | '''Blood'''
| | |
| | Legendary
| | ‘’‘Shred’’’ |
| | Armor
| | |
| | 4
| | Legendary |
| | Chance to reduce incoming damage for a short while.
| | |
| |-
| | Axe |
| | '''Frenzy'''
| | |
| | Legendary
| | 4 |
| | Sword, Axe
| | |
| | 4
| | Mine doors quicker while holding an axe. |
| | Builds stacks that increase damage until you are hit.
| | |
| |-
| | - |
| | '''Weakness'''
| | |
| | Legendary
| | ‘’‘Rejuvenate’’’ |
| | Axe
| | |
| | 4
| | Legendary |
| | Chance to mark your opponent to receive increased damage.
| | |
| |-
| | Armor |
| | '''Tank'''
| | |
| | Legendary
| | 5 |
| | Armor
| | |
| | 4
| | Chance to regain durability on your worn armor. |
| | Receive less damage from axes.
| | |
| |-
| | - |
| | '''Silence'''
| | |
| | Legendary
| | ‘’‘Beserker’’’ |
| | Sword, Axe
| | |
| | 6
| | Legendary |
| | Chance to disable your opponent's custom enchants briefly.
| | |
| |}
| | Axe |
| | |
| | 3 |
| | |
| | Chance to gain Strength but also nausea. |
| | |
| | - |
| | |
| | ‘’‘Fearful’’’ |
| | |
| | Legendary |
| | |
| | Sword, Axe |
| | |
| | 6 |
| | |
| | Deals more damage up close and much less from farther away. |
| | |
| | - |
| | |
| | ‘’‘Blood’’’ |
| | |
| | Legendary |
| | |
| | Armor |
| | |
| | 4 |
| | |
| | Chance to reduce incoming damage for a short while. |
| | |
| | - |
| | |
| | ‘’‘Frenzy’’’ |
| | |
| | Legendary |
| | |
| | Sword, Axe |
| | |
| | 4 |
| | |
| | Builds stacks that increase damage until you are hit. |
| | |
| | - |
| | |
| | ‘’‘Weakness’’’ |
| | |
| | Legendary |
| | |
| | Axe |
| | |
| | 4 |
| | |
| | Chance to mark your opponent to receive increased damage. |
| | |
| | - |
| | |
| | ‘’‘Tank’’’ |
| | |
| | Legendary |
| | |
| | Armor |
| | |
| | 4 |
| | |
| | Receive less damage from axes. |
| | |
| | - |
| | |
| | ‘’‘Silence’’’ |
| | |
| | Legendary |
| | |
| | Sword, Axe |
| | |
| | 6 |
| | |
| | Chance to disable your opponent’s custom enchants briefly. |
| | |
| | } |
For more information on applying Gear / Weaponry please see Enchanting.
Click to view Pickaxe Enchantments
Gear / Weaponry Enchants
‘’‘Basic Enchants’’’
| Enchantment
|
Tier
|
Applies To
|
Max Level
|
Description
|
| ‘’‘Vigor’’’
|
Basic
|
Armor
|
5
Increases mining speed while worn.
‘’‘Discovery’’’
Basic
Armor
5
Increases your chance to find fragments while mining.
-
‘’‘Gold Mine’’’
Basic
Armor
3
Chance to earn bank notes while mining.
-
‘’‘Confusion’’’
Basic
Axe
3
Chance to nauseate the target.
-
‘’‘Daze’’’
Basic
Sword
3
Chance to give your opponent nausea.
}
‘’‘Rare Enchants’’’
| Enchantment
|
Tier
|
Applies To
|
Max Level
|
Description
|
| ‘’‘Ravenous Charge’’’
|
Rare
|
Armor
|
5
Gain extra charge from mining while your hunger bar is full.
‘’‘Excavation’’’
Rare
Armor
5
Receive more ore drops while mining in the Overworld.
-
‘’‘Blood Sport’’’
Rare
Armor
5
Can heal you when your armor is hit, at the cost of extra durability.
-
‘’‘Slow Blade’’’
Rare
Sword
5
Chance to slow the target on hit.
-
‘’‘Poison’’’
Rare
Sword
3
Chance to poison your enemy.
-
‘’‘Hunger Replenish’’’
Rare
Sword
4
Chance to restore saturation and hunger when attacking.
-
‘’‘Swordsman’’’
Rare
Sword
4
Deal more damage to players holding axes.
-
‘’‘Paralyze’’’
Rare
Sword
4
Chance to strike lightning through your opponent.
-
‘’‘Crouch’’’
Rare
Armor
4
Take less damage while crouching. Stacks across gear.
-
‘’‘Springs’’’
Rare
Boots
3
Passive Jump Boost while worn on boots.
-
‘’‘Shockwave’’’
Rare
Armor
3
Chance to knock enemies away from you.
-
‘’‘Cactus’’’
Rare
Leggings
5
Chance to reflect half of incoming damage back to the attacker.
-
‘’‘Guard Hunter’’’
Rare
Armor
3
Deal more damage to guards and cell guards.
-
‘’‘Molecule’’’
Rare
Armor
3
Chance to restore a small amount of armor durability when attacking.
}
‘’‘Elite Enchants’’’
| Enchantment
|
Tier
|
Applies To
|
Max Level
|
Description
|
| ‘’‘Scorche’’’
|
Elite
|
Sword, Axe
|
4
Chance to set the target on fire.
‘’‘Charge Hunter’’’
Elite
Armor
6
Gain additional charge while mining.
-
‘’‘Shard Incentive’’’
Elite
Armor
3
Finding a fragment boosts ore drops for 30 seconds.
-
‘’‘Shatter Alchemy’’’
Elite
Armor
3
Shattered ores are automatically sold for extra value.
-
‘’‘Erosion’’’
Elite
Armor
5
Randomly damages nearby ore blocks while you mine.
-
‘’‘Pummel’’’
Elite
Sword, Axe
6
Chance to launch blocks toward your opponent.
-
‘’‘Bleed’’’
Elite
Sword, Axe
4
Causes the target to bleed for a short period.
-
‘’‘Execution’’’
Elite
Sword, Axe
5
Deals more damage the closer you are to your target.
-
‘’‘Hardened’’’
Elite
Armor
4
Increases durability on armor.
-
‘’‘Magic Vision’’’
Elite
Armor
3
Chance when hit to display copies of you around the attacker.
-
‘’‘Bloated’’’
Elite
Armor
5
Take less damage from guards and cell guards.
-
‘’‘Toxicity’’’
Elite
Armor
3
Chance to spawn a toxic mist that damages and nauseates nearby players.
}
‘’‘Legendary Enchants’’’
| Enchantment
|
Tier
|
Applies To
|
Max Level
|
Description
|
| ‘’‘Quick Feet’’’
|
Legendary
|
Boots
|
3
Grants Speed while worn.
‘’‘Health Boost’’’
Legendary
Armor
3
Passively increases your maximum health while worn.
-
‘’‘Double Damage’’’
Legendary
Armor
4
Chance to deal double block damage while mining.
-
‘’‘Protection’’’
Legendary
Armor
5
Reduces incoming damage while worn.
-
‘’‘Lifesteal’’’
Legendary
Sword
3
Heals you for a portion of the damage you deal.
-
‘’‘Shred’’’
Legendary
Axe
4
Mine doors quicker while holding an axe.
-
‘’‘Rejuvenate’’’
Legendary
Armor
5
Chance to regain durability on your worn armor.
-
‘’‘Beserker’’’
Legendary
Axe
3
Chance to gain Strength but also nausea.
-
‘’‘Fearful’’’
Legendary
Sword, Axe
6
Deals more damage up close and much less from farther away.
-
‘’‘Blood’’’
Legendary
Armor
4
Chance to reduce incoming damage for a short while.
-
‘’‘Frenzy’’’
Legendary
Sword, Axe
4
Builds stacks that increase damage until you are hit.
-
‘’‘Weakness’’’
Legendary
Axe
4
Chance to mark your opponent to receive increased damage.
-
‘’‘Tank’’’
Legendary
Armor
4
Receive less damage from axes.
-
‘’‘Silence’’’
Legendary
Sword, Axe
6
Chance to disable your opponent’s custom enchants briefly.
}
|
|
|
|