Custom Enchantments: Difference between revisions
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=='''Gear / Weaponry Enchants'''== | =='''Gear / Weaponry Enchants'''== | ||
'''Basic Enchants''' | |||
{| class= | {| class="wikitable sortable" style="width:100%;" | ||
! Enchantment | ! Enchantment | ||
! Tier | ! Tier | ||
| Line 13: | Line 13: | ||
! Max Level | ! Max Level | ||
! Description | ! Description | ||
|- | |- | ||
| | | '''Vigor''' | ||
| Basic | |||
| Armor | |||
| 5 | |||
| Increases mining speed while worn. | |||
|- | |||
| '''Discovery''' | |||
| Basic | | Basic | ||
| Armor | | Armor | ||
| 5 | | 5 | ||
| Increases your chance to find fragments while mining. | |||
|- | |||
| '''Gold Mine''' | |||
| Basic | |||
| Armor | |||
| 3 | |||
| Chance to earn bank notes while mining. | |||
|- | |||
| '''Confusion''' | |||
| Basic | |||
| Axe | |||
| 3 | |||
| Chance to nauseate the target. | |||
|- | |||
| '''Daze''' | |||
| Basic | |||
| Sword | |||
| 3 | |||
| Chance to give your opponent nausea. | |||
|} | |||
'''Rare Enchants''' | |||
{| class="wikitable sortable" style="width:100%;" | |||
{| class= | |||
! Enchantment | ! Enchantment | ||
! Tier | ! Tier | ||
| Line 80: | Line 53: | ||
! Max Level | ! Max Level | ||
! Description | ! Description | ||
|- | |- | ||
| | | '''Ravenous Charge''' | ||
| Rare | |||
| Armor | |||
| 5 | |||
| Gain extra charge from mining while your hunger bar is full. | |||
|- | |||
| '''Excavation''' | |||
| Rare | |||
| Armor | |||
| 5 | |||
| Receive more ore drops while mining in the Overworld. | |||
|- | |||
| '''Blood Sport''' | |||
| Rare | |||
| Armor | |||
| 5 | |||
| Can heal you when your armor is hit, at the cost of extra durability. | |||
|- | |||
| '''Slow Blade''' | |||
| Rare | |||
| Sword | |||
| 5 | |||
| Chance to slow the target on hit. | |||
|- | |||
| '''Poison''' | |||
| Rare | |||
| Sword | |||
| 3 | |||
| Chance to poison your enemy. | |||
|- | |||
| '''Hunger Replenish''' | |||
| Rare | |||
| Sword | |||
| 4 | |||
| Chance to restore saturation and hunger when attacking. | |||
|- | |||
| '''Swordsman''' | |||
| Rare | |||
| Sword | |||
| 4 | |||
| Deal more damage to players holding axes. | |||
|- | |||
| '''Paralyze''' | |||
| Rare | |||
| Sword | |||
| 4 | |||
| Chance to strike lightning through your opponent. | |||
|- | |||
| '''Crouch''' | |||
| Rare | |||
| Armor | |||
| 4 | |||
| Take less damage while crouching. Stacks across gear. | |||
|- | |||
| '''Springs''' | |||
| Rare | |||
| Boots | |||
| 3 | |||
| Passive Jump Boost while worn on boots. | |||
|- | |||
| '''Shockwave''' | |||
| Rare | | Rare | ||
| Armor | | Armor | ||
| 3 | |||
| Chance to knock enemies away from you. | |||
|- | |||
| '''Cactus''' | |||
| Rare | |||
| Leggings | |||
| 5 | | 5 | ||
| Chance to reflect half of incoming damage back to the attacker. | |||
|- | |||
| '''Guard Hunter''' | |||
| Rare | |||
| Armor | |||
| 3 | |||
| Deal more damage to guards and cell guards. | |||
|- | |||
| '''Molecule''' | |||
| Rare | |||
| Armor | |||
| 3 | |||
| Chance to restore a small amount of armor durability when attacking. | |||
|} | |||
'''Elite Enchants''' | |||
{| class="wikitable sortable" style="width:100%;" | |||
{| class= | |||
! Enchantment | ! Enchantment | ||
! Tier | ! Tier | ||
| Line 255: | Line 147: | ||
! Max Level | ! Max Level | ||
! Description | ! Description | ||
|- | |- | ||
| | | '''Scorche''' | ||
| Elite | |||
| Sword, Axe | |||
| 4 | |||
| Chance to set the target on fire. | |||
|- | |||
| '''Charge Hunter''' | |||
| Elite | |||
| Armor | |||
| 6 | |||
| Gain additional charge while mining. | |||
|- | |||
| '''Shard Incentive''' | |||
| Elite | |||
| Armor | |||
| 3 | |||
| Finding a fragment boosts ore drops for 30 seconds. | |||
|- | |||
| '''Shatter Alchemy''' | |||
| Elite | |||
| Armor | |||
| 3 | |||
| Shattered ores are automatically sold for extra value. | |||
|- | |||
| '''Erosion''' | |||
| Elite | |||
| Armor | |||
| 5 | |||
| Randomly damages nearby ore blocks while you mine. | |||
|- | |||
| '''Pummel''' | |||
| Elite | |||
| Sword, Axe | |||
| 6 | |||
| Chance to launch blocks toward your opponent. | |||
|- | |||
| '''Bleed''' | |||
| Elite | |||
| Sword, Axe | |||
| 4 | |||
| Causes the target to bleed for a short period. | |||
|- | |||
| '''Execution''' | |||
| Elite | | Elite | ||
| Sword, Axe | | Sword, Axe | ||
| 5 | |||
| Deals more damage the closer you are to your target. | |||
|- | |||
| '''Hardened''' | |||
| Elite | |||
| Armor | |||
| 4 | | 4 | ||
| Increases durability on armor. | |||
|- | |||
| '''Magic Vision''' | |||
| Elite | |||
| Armor | |||
| 3 | |||
| Chance when hit to display copies of you around the attacker. | |||
|- | |||
| '''Bloated''' | |||
| Elite | |||
| Armor | |||
| 5 | |||
| Take less damage from guards and cell guards. | |||
|- | |||
| '''Toxicity''' | |||
| Elite | |||
| Armor | |||
| 3 | |||
| Chance to spawn a toxic mist that damages and nauseates nearby players. | |||
|} | |||
'''Legendary Enchants''' | |||
{| class="wikitable sortable" style="width:100%;" | |||
{| class= | |||
! Enchantment | ! Enchantment | ||
! Tier | ! Tier | ||
| Line 406: | Line 229: | ||
! Max Level | ! Max Level | ||
! Description | ! Description | ||
|- | |- | ||
| | | '''Quick Feet''' | ||
| Legendary | | Legendary | ||
| Boots | | Boots | ||
| 3 | | 3 | ||
| Grants Speed while worn. | |||
Grants Speed while worn. | |- | ||
| '''Health Boost''' | |||
| Legendary | |||
| Armor | |||
Legendary | | 3 | ||
| Passively increases your maximum health while worn. | |||
Armor | |- | ||
| '''Double Damage''' | |||
3 | | Legendary | ||
| Armor | |||
Passively increases your maximum health while worn. | | 4 | ||
| Chance to deal double block damage while mining. | |||
- | |- | ||
| '''Protection''' | |||
| Legendary | |||
| Armor | |||
Legendary | | 5 | ||
| Reduces incoming damage while worn. | |||
Armor | |- | ||
| '''Lifesteal''' | |||
4 | | Legendary | ||
| Sword | |||
Chance to deal double block damage while mining. | | 3 | ||
| Heals you for a portion of the damage you deal. | |||
- | |- | ||
| '''Shred''' | |||
| Legendary | |||
| Axe | |||
Legendary | | 4 | ||
| Mine doors quicker while holding an axe. | |||
Armor | |- | ||
| '''Rejuvenate''' | |||
5 | | Legendary | ||
| Armor | |||
Reduces incoming damage while worn. | | 5 | ||
| Chance to regain durability on your worn armor. | |||
- | |- | ||
| '''Beserker''' | |||
| Legendary | |||
| Axe | |||
Legendary | | 3 | ||
| Chance to gain Strength but also nausea. | |||
Sword | |- | ||
| '''Fearful''' | |||
3 | | Legendary | ||
| Sword, Axe | |||
Heals you for a portion of the damage you deal. | | 6 | ||
| Deals more damage up close and much less from farther away. | |||
- | |- | ||
| '''Blood''' | |||
| Legendary | |||
| Armor | |||
Legendary | | 4 | ||
| Chance to reduce incoming damage for a short while. | |||
Axe | |- | ||
| '''Frenzy''' | |||
4 | | Legendary | ||
| Sword, Axe | |||
Mine doors quicker while holding an axe. | | 4 | ||
| Builds stacks that increase damage until you are hit. | |||
- | |- | ||
| '''Weakness''' | |||
| Legendary | |||
| Axe | |||
Legendary | | 4 | ||
| Chance to mark your opponent to receive increased damage. | |||
Armor | |- | ||
| '''Tank''' | |||
5 | | Legendary | ||
| Armor | |||
Chance to regain durability on your worn armor. | | 4 | ||
| Receive less damage from axes. | |||
- | |- | ||
| '''Silence''' | |||
| Legendary | |||
| Sword, Axe | |||
Legendary | | 6 | ||
| Chance to disable your opponent's custom enchants briefly. | |||
Axe | |} | ||
3 | |||
Chance to gain Strength but also nausea. | |||
- | |||
Legendary | |||
Sword, Axe | |||
6 | |||
Deals more damage up close and much less from farther away. | |||
- | |||
Legendary | |||
Armor | |||
4 | |||
Chance to reduce incoming damage for a short while. | |||
- | |||
Legendary | |||
Sword, Axe | |||
4 | |||
Builds stacks that increase damage until you are hit. | |||
- | |||
Legendary | |||
Axe | |||
4 | |||
Chance to mark your opponent to receive increased damage. | |||
- | |||
Legendary | |||
Armor | |||
4 | |||
Receive less damage from axes. | |||
- | |||
Legendary | |||
Sword, Axe | |||
6 | |||
Chance to disable your | |||
} | |||
Latest revision as of 10:48, 13 September 2026
For more information on applying Gear / Weaponry please see Enchanting.
Click to view Pickaxe Enchantments
Gear / Weaponry Enchants
Basic Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Vigor | Basic | Armor | 5 | Increases mining speed while worn. |
| Discovery | Basic | Armor | 5 | Increases your chance to find fragments while mining. |
| Gold Mine | Basic | Armor | 3 | Chance to earn bank notes while mining. |
| Confusion | Basic | Axe | 3 | Chance to nauseate the target. |
| Daze | Basic | Sword | 3 | Chance to give your opponent nausea. |
Rare Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Ravenous Charge | Rare | Armor | 5 | Gain extra charge from mining while your hunger bar is full. |
| Excavation | Rare | Armor | 5 | Receive more ore drops while mining in the Overworld. |
| Blood Sport | Rare | Armor | 5 | Can heal you when your armor is hit, at the cost of extra durability. |
| Slow Blade | Rare | Sword | 5 | Chance to slow the target on hit. |
| Poison | Rare | Sword | 3 | Chance to poison your enemy. |
| Hunger Replenish | Rare | Sword | 4 | Chance to restore saturation and hunger when attacking. |
| Swordsman | Rare | Sword | 4 | Deal more damage to players holding axes. |
| Paralyze | Rare | Sword | 4 | Chance to strike lightning through your opponent. |
| Crouch | Rare | Armor | 4 | Take less damage while crouching. Stacks across gear. |
| Springs | Rare | Boots | 3 | Passive Jump Boost while worn on boots. |
| Shockwave | Rare | Armor | 3 | Chance to knock enemies away from you. |
| Cactus | Rare | Leggings | 5 | Chance to reflect half of incoming damage back to the attacker. |
| Guard Hunter | Rare | Armor | 3 | Deal more damage to guards and cell guards. |
| Molecule | Rare | Armor | 3 | Chance to restore a small amount of armor durability when attacking. |
Elite Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Scorche | Elite | Sword, Axe | 4 | Chance to set the target on fire. |
| Charge Hunter | Elite | Armor | 6 | Gain additional charge while mining. |
| Shard Incentive | Elite | Armor | 3 | Finding a fragment boosts ore drops for 30 seconds. |
| Shatter Alchemy | Elite | Armor | 3 | Shattered ores are automatically sold for extra value. |
| Erosion | Elite | Armor | 5 | Randomly damages nearby ore blocks while you mine. |
| Pummel | Elite | Sword, Axe | 6 | Chance to launch blocks toward your opponent. |
| Bleed | Elite | Sword, Axe | 4 | Causes the target to bleed for a short period. |
| Execution | Elite | Sword, Axe | 5 | Deals more damage the closer you are to your target. |
| Hardened | Elite | Armor | 4 | Increases durability on armor. |
| Magic Vision | Elite | Armor | 3 | Chance when hit to display copies of you around the attacker. |
| Bloated | Elite | Armor | 5 | Take less damage from guards and cell guards. |
| Toxicity | Elite | Armor | 3 | Chance to spawn a toxic mist that damages and nauseates nearby players. |
Legendary Enchants
| Enchantment | Tier | Applies To | Max Level | Description |
|---|---|---|---|---|
| Quick Feet | Legendary | Boots | 3 | Grants Speed while worn. |
| Health Boost | Legendary | Armor | 3 | Passively increases your maximum health while worn. |
| Double Damage | Legendary | Armor | 4 | Chance to deal double block damage while mining. |
| Protection | Legendary | Armor | 5 | Reduces incoming damage while worn. |
| Lifesteal | Legendary | Sword | 3 | Heals you for a portion of the damage you deal. |
| Shred | Legendary | Axe | 4 | Mine doors quicker while holding an axe. |
| Rejuvenate | Legendary | Armor | 5 | Chance to regain durability on your worn armor. |
| Beserker | Legendary | Axe | 3 | Chance to gain Strength but also nausea. |
| Fearful | Legendary | Sword, Axe | 6 | Deals more damage up close and much less from farther away. |
| Blood | Legendary | Armor | 4 | Chance to reduce incoming damage for a short while. |
| Frenzy | Legendary | Sword, Axe | 4 | Builds stacks that increase damage until you are hit. |
| Weakness | Legendary | Axe | 4 | Chance to mark your opponent to receive increased damage. |
| Tank | Legendary | Armor | 4 | Receive less damage from axes. |
| Silence | Legendary | Sword, Axe | 6 | Chance to disable your opponent's custom enchants briefly. |