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	<id>https://www.axialprisons.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_Attributes</id>
	<title>Player Attributes - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://www.axialprisons.com/wiki/index.php?action=history&amp;feed=atom&amp;title=Player_Attributes"/>
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	<updated>2026-10-20T08:43:18Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.axialprisons.com/wiki/index.php?title=Player_Attributes&amp;diff=257&amp;oldid=prev</id>
		<title>Axial: Created page with &quot;==Player Attributes==  500px  Attributes are permanent player bonuses that improve mining, combat, contraband, cells, and more. Use /attribute to view your unlocked attributes.  Every 10 mining levels, up to level 100, you unlock one random attribute. You can also right-click an &#039;&#039;&#039;Attribute Token&#039;&#039;&#039; to open the Attributes menu and choose a locked attribute yourself. Prestiging will give you 1 attribute token per prestige level.  There are 13 attr...&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.axialprisons.com/wiki/index.php?title=Player_Attributes&amp;diff=257&amp;oldid=prev"/>
		<updated>2026-09-24T23:18:20Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Player Attributes==  &lt;a href=&quot;/wiki/index.php?title=File:Attributes.png&quot; title=&quot;File:Attributes.png&quot;&gt;500px&lt;/a&gt;  Attributes are permanent player bonuses that improve mining, combat, contraband, cells, and more. Use /attribute to view your unlocked attributes.  Every 10 mining levels, up to level 100, you unlock one random attribute. You can also right-click an &amp;#039;&amp;#039;&amp;#039;Attribute Token&amp;#039;&amp;#039;&amp;#039; to open the Attributes menu and choose a locked attribute yourself. Prestiging will give you 1 attribute token per prestige level.  There are 13 attr...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==Player Attributes==&lt;br /&gt;
&lt;br /&gt;
[[file:attributes.png|500px]]&lt;br /&gt;
&lt;br /&gt;
Attributes are permanent player bonuses that improve mining, combat, contraband, cells, and more. Use /attribute to view your unlocked attributes.&lt;br /&gt;
&lt;br /&gt;
Every 10 mining levels, up to level 100, you unlock one random attribute. You can also right-click an &amp;#039;&amp;#039;&amp;#039;Attribute Token&amp;#039;&amp;#039;&amp;#039; to open the Attributes menu and choose a locked attribute yourself. Prestiging will give you 1 attribute token per prestige level.&lt;br /&gt;
&lt;br /&gt;
There are 13 attributes:&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Black Belt&amp;#039;&amp;#039;&amp;#039; — 5% more damage to non-player entities.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Viking Scream&amp;#039;&amp;#039;&amp;#039; — 25% more damage while below 20% health.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Limiter&amp;#039;&amp;#039;&amp;#039; — 20% more Mining XP bottle limit every 24 hours.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Hermit&amp;#039;&amp;#039;&amp;#039; — 5% faster mining inside cells.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Holy Grail&amp;#039;&amp;#039;&amp;#039; — 1.5% chance to find a satchel while mining ores.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Lucky&amp;#039;&amp;#039;&amp;#039; — increases eligible attribute proc chances by 10%.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Meteorite Mastery&amp;#039;&amp;#039;&amp;#039; — 5% more pickaxe charge from meteorites.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Smuggler&amp;#039;&amp;#039;&amp;#039; — 10% chance for contraband to give four items.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ore Duplication&amp;#039;&amp;#039;&amp;#039; — 5% chance to receive double ore drops.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Satchel Salesman&amp;#039;&amp;#039;&amp;#039; — 5% more value when selling satchel ores.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Tinkermaster&amp;#039;&amp;#039;&amp;#039; — 25% more charge from tinkering items.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Trinket Mastery&amp;#039;&amp;#039;&amp;#039; — 25% lower charge cost for trinkets.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Raid Expert&amp;#039;&amp;#039;&amp;#039; — 10% more damage to cell guards and 10% faster cell-door breaking.&lt;/div&gt;</summary>
		<author><name>Axial</name></author>
	</entry>
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